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The Pocket Mentor for Video Game UX UI

1C Agda UX/UI
The Pocket Mentor for Video Game UX UI
Автор: Brewer Simon
Дата выхода: 2025
Количество страниц: 195
Размер файла: 1,3 МБ
Тип файла: PDF
Добавил: LibCoder
Оглавление
Cover....1 Half Title....2 Series Page....3 Title Page....4 Copyright Page....5 Dedication....6 Table of Contents....8 Foreword....12 About the Author....14 Prologue: Cold Open....16 1 Mission Control....18 Introduction....18 History Is Experience....18 Demystifying UX and UI....20 2 Hunt for the Unicorn....22 Roles and Opportunity....22 Seniority....31 3 Basic Training....36 Show vs Tell....36 Get Smort....38 Do Your Homework....43 4 UX: Know Thy User....45 UX in a Nutshell....45 So Why Bother?....45 It’s not about You....48 UX Psychology....49 Gestalt Theory and Visual Perception....64 UX Principles....69 5 UX: Not UI....73 Design Stages....73 Research....74 Accessible Design....77 Ideation and Production....79 Testing....88 The UX Reality....92 6 UI: “Make it Pretty”....94 Form vs Function....94 Know your Platform....95 Principles of Visual Design....96 UI Representation....97 Do I have Your Attention?....100 Understanding Interfaces....102 Find Your Route....106 7 UI: Survival Guide....113 UI Systems....113 Design Patterns....115 Colour Theory and Contrast....125 Typography....130 Iconography....133 Layout....134 Animation....136 Audio....139 Workflow....140 8 Presentation Matters....143 Hard Truths....143 CVs and Résumés....144 Portfolios....146 Cover Letters....152 9 Dig Deep....155 Applying for Jobs....155 Don’t Panic!....161 Art and Design Tests....166 Know Your Worth!....167 Acceptance and Rejection....169 Day One....170 10 Backup....172 Introductions....172 11 Between U and I....186 Why UX/UI Is Important....186 Be Kind....188 Useful Links....192 Further Reading....194

Описание

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Then this is the book for you. Want to work in UI/UX in the video games industry? This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.

It discusses the different career paths and how the role’s impact, responsibilities, and perceptions have evolved. This book provides those both familiar and unfamiliar with the wonderful world of UX and UI in video games with a concise but informative breakdown of the disciplines. This book covers everything, from the education you’ll need to searching and applying for jobs, and the interview process. It also includes advice on what to do once you’re in the role, with chapters covering best practices for UI/UX, how to set goals for future career progression, and interviews with top tips from experts in the industry.

This book will be of great interest to all aspiring game developers looking to work in UI/UX and beginners looking to grow their careers.

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Частые вопросы

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Да, «The Pocket Mentor for Video Game UX UI» доступна для бесплатного скачивания на нашем сайте в формате PDF. Ссылка на файл находится на этой странице.

В каком формате и какого размера файл?

Книга предоставляется в формате PDF, размер файла 1,3 МБ.

Кто автор и когда вышла книга?

автор — Brewer Simon, издательство CRC Press is an imprint of Taylor & Francis Group, LLC, год выпуска 2025, 195 страниц.

О чём книга «The Pocket Mentor for Video Game UX UI»?

Want to work in UI/UX in the video games industry?

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