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Unity 2022 Mobile Game Development. 3 Ed

1C Agda GameDev
Unity 2022 Mobile Game Development. 3 Ed
Автор: Doran John P.
Дата выхода: 2022
Издательство: Packt Publishing Limited
Количество страниц: 480
Размер файла: 11,0 МБ
Тип файла: PDF
Добавил: LibCoder
Оглавление
Cover....1 Title Page....2 Copyright and Credits....3 Dedication....4 Contributors....5 Table of Contents....8 Preface....14 Part 1: Gameplay/Development Setup....22 Chapter 1: Building Your Game....24 Technical requirements....25 Setting up the project....25 Creating the player....27 Moving the player through a C# script....29 Improving our scripts with attributes and XML comments....33 Using attributes....33 XML comments....36 Update function versus FixedUpdate function....38 Putting it all together....39 Having the camera following our player....40 Creating a basic tile....42 Making it endless....47 Creating obstacles....53 Summary....64 Chapter 2: Project Setup for Android and iOS Development....66 Technical requirements....67 Introducing the Build Settings menu....68 Building a project for a PC....70 Exporting a project for Android....72 Installing Android Build Support for Unity....73 Updating build and player settings for Android projects....75 Running the Android APK with an emulator....80 Putting the project on your Android device....83 Unity for iOS setup and Xcode installation....94 Building a project for iOS....99 Running the project via the iOS simulator....106 Summary....108 Part 2: Mobile-Specific Features....110 Chapter 3: Mobile Input/Touch Controls....112 Technical requirements....113 Using mouse input....113 Screen space versus world space....115 Moving using touch controls....117 Using Unity Remote....122 Android setup For Unity Remote....122 Enabling developer mode and debugging....128 Unity Remote setup for iOS....135 Implementing a gesture....139 Scaling the player using pinches....144 Using the accelerometer....148 Detecting touch on game objects....151 Summary....161 Chapter 4: Resolution-Independent UI....162 Technical requirements....163 Creating a title screen....163 The Rect Transform component....167 Adjusting and resizing the title text....171 Selecting different aspect ratios....177 Working with buttons....180 Adding a pause menu....188 Pausing the game....198 Summary....200 Chapter 5: Advanced Mobile UI....202 Technical requirements....202 Adding a pause screen button....203 Implementing an on-screen joystick....208 Adapting GUIs for notch devices....214 Summary....221 Chapter 6: Implementing In-App Purchases....222 Technical requirements....223 Setting up Unity IAP....223 Creating our first purchase....225 Adding a button to restore purchases....234 Configuring purchases for the stores of your choice....237 Summary....238 Chapter 7: Advertising Using Unity Ads....240 Technical requirements....241 Setting up Unity Ads....241 Displaying a simple ad....245 Utilizing ad callback methods....248 Opt-in advertisements with rewards....252 Adding in a cooldown timer....262 Summary....267 Chapter 8: Integrating Social Media into Our Project....270 Technical requirements....271 Adding a scoring system....271 Sharing high scores via Twitter....277 Downloading and installing Facebook’s SDK....281 Logging in to our game via Facebook....290 Displaying a Facebook name and profile picture....298 Summary....305 Part 3: Game Feel/Polish....306 Chapter 9: Keeping Players Involved with Notifications....308 Technical requirements....308 Setting up notifications....309 Scheduling notifications ahead of time....314 Customizing notifications....319 Canceling notifications....324 Summary....326 Chapter 10: Using Unity Analytics....328 Technical requirements....329 Setting up Analytics....329 Tracking custom events....334 Sending basic CustomEvents....334 Sending custom events with properties....340 Working with funnels....350 Summary....352 Chapter 11: Remote Config....354 Technical requirements....354 Remote Config setup....355 Creating key-value pairs....357 Integrating Game Overrides into gameplay....360 Summary....364 Chapter 12: Improving Game Feel....366 Technical requirements....367 Animation using LeanTween....367 LeanTween setup....367 Creating a simple tween....370 Adding tweens to the pause menu....375 Working with materials....378 Using postprocessing effects....381 Adding particle effects....387 Summary....390 Chapter 13: Building a Release Copy of Our Game....392 Technical requirements....392 Generating release builds for app stores....393 Summary....403 Chapter 14: Submitting Games to App Stores....404 Technical requirements....404 Putting your game on the Google Play Store....405 Setting up the Google Play Console....405 Publishing an app on Google Play....407 Putting your game on the Apple iOS App Store....418 Apple Developer setup and creating a provisioning profile....418 Adding an app to App Store Connect....429 Summary....448 Chapter 15: Augmented Reality....450 Technical requirements....450 Setting up a project for AR....451 Basic setup....455 Interacting with the AR environment....460 Spawning objects in AR....465 Summary....468 Index....470 About Packt....476 Other Books You May Enjoy....477

Описание

Ниже — практический обзор по теме «game».

In Unity 2022 Mobile Game Development, the third edition in this popular series, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features.This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal.

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автор — Doran John P., издательство Packt Publishing Limited, год выпуска 2022, 480 страниц.

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Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features.

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