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Lean Game Development: Apply Lean Frameworks to the Process of Game Development. 2 Ed

1C Agda GameDev
Lean Game Development: Apply Lean Frameworks to the Process of Game Development. 2 Ed
Дата выхода: 2024
Издательство: Apress Media, LLC.
Количество страниц: 304
Размер файла: 18,9 МБ
Тип файла: PDF
Добавил: LibCoder

Описание

В этом материале разберём тему: game.

Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI.

All of these are achieved while still using standard Agile techniques. You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. The book then discusses continual improvement (CI) methods. Next, it it provides guidance on creating MVPs and using player feedback to iterate and improve games. A crucial part of CI is generation of Lean Canvas.

LeanGame Development, Second Edition shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio's financial goals.

What You'll LearnStudy lean and agile methodologies to enhance the game development processFind out how to improve the way game productions define value and iterate over itApply development strategies to enrich the game development processWho This Book Is ForPeople from all sectors of the gaming industry will find the book useful in planning their project in a more iterative way, unloading the management burden on the development process and collecting feedback to improve the game content as early as possible.

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Да, «Lean Game Development: Apply Lean Frameworks to the Process of Game Development. 2 Ed» доступна для бесплатного скачивания на нашем сайте в формате PDF. Ссылка на файл находится на этой странице.

В каком формате и какого размера файл?

Книга предоставляется в формате PDF, размер файла 18,9 МБ.

Кто автор и когда вышла книга?

автор — Boeira Julia Naomi Rosenfield, издательство Apress Media, LLC., год выпуска 2024, 304 страниц.

О чём книга «Lean Game Development: Apply Lean Frameworks to the Process of Game Development. 2 Ed»?

Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum.

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