Deep Reinforcement Learning with Python: RLHF for Chatbots and Large Language Models. 2 Ed

Оглавление⌄
Table of Contents....5 About the Author....15 About the Technical Reviewer....16 Acknowledgments....17 Introduction....18 Chapter 1: Introduction to Reinforcement Learning....23 Reinforcement Learning....23 Machine Learning Branches....25 Supervised Learning....26 Unsupervised Learning....27 Reinforcement Learning....28 Emerging Sub-branches....29 Self-Supervised Learning....29 Generative AI....31 Generative AI vs Other Learning Paradigms....33 Core Elements of RL....34 Deep Learning with Reinforcement Learning....35 Examples and Case Studies....36 Autonomous Vehicles....36 Robots....37 Recommendation Systems....37 Finance and Trading....37 Healthcare....38 Large Language Models and Generative AI....38 Game Playing....38 Libraries and Environment Setup....39 Local Install (Recommended for a Local Option)....39 Local Install with VS Code....45 Running on Google Colab (Recommended for a Cloud Option)....48 Running on Kaggle....52 Using devcontainer-Based Environments....52 Running devcontainer Locally....53 Running on GitHub Codespaces....56 Running on AWS Studio Lab....60 Running Using Lightning.ai....61 Other Options to Run Code....63 Summary....63 Chapter 2: The Foundation: Markov Decision Processes....65 Definition of Reinforcement Learning....65 Agent and Environment....71 Rewards....73 Markov Processes....76 Markov Chains....77 Markov Reward Processes....81 Markov Decision Processes....83 Policies and Value Functions....86 Bellman Equations....89 Optimality Bellman Equations....92 Train Your First Agent....96 First Agent....96 Walkthrough of Common Libraries Used....100 Environments: Gymnasium and OpenAI Gym....100 Stable Baselines3 (SB3)....101 RL Baselines3 Zoo....102 Hugging Face....102 Second Agent....103 RL Zoo Baselines3....105 Solution Approaches with a Mind Map....106 Summary....108 Chapter 3: Model-Based Approaches....110 Grid World Environment....111 Dynamic Programming....114 Policy Evaluation/Prediction....117 Policy Improvement and Iterations....123 Value Iteration....129 Generalized Policy Iteration....132 Asynchronous Backups....135 Summary....138 Chapter 4: Model-Free Approaches....139 Estimation/Prediction with Monte Carlo....140 Bias and Variance of MC Predication Methods....149 Control with Monte Carlo....152 Off-Policy MC Control....157 Importance Sampling....158 Temporal Difference Learning Methods....163 Temporal Difference Control....165 Cliff Walking....166 Taxi....167 Cart Pole....169 On-Policy SARSA....169 Q-Learning: An Off-Policy TD Control....176 Maximization Bias and Double Learning....181 Expected SARSA Control....182 Replay Buffer and Off-Policy Learning....185 Q-Learning for Continuous State Spaces....189 n-Step Returns....191 Eligibility Traces and TD(λ)....193 Relationships Between DP, MC, and TD....195 Summary....195 Chapter 5: Function Approximation and Deep Learning....197 Introduction....198 Theory of Approximation....200 Coarse Coding....202 Tile Encoding....204 Challenges in Approximation....205 Incremental Prediction: MC, TD, TD(λ)....207 Incremental Control....212 Semi-gradient n-step SARSA Control....213 Semi-gradient SARSA(λ) Control....220 Convergence in Functional Approximation....224 Gradient Temporal Difference Learning....226 Batch Methods (DQN)....227 Linear Least Squares Method....230 Deep Learning Libraries....232 PyTorch....232 What Are Neural Networks....232 Training with Back-Propagation....236 PyTorch Lightning....238 TensorFlow....241 Summary....243 Chapter 6: Deep Q-Learning (DQN)....245 Deep Q Networks....246 OpenAI Gym vs Farma Gymnasium....259 Recording Videos of Trained Agents....261 End-to-End Training with SB3....263 End to End Training with SB3 Zoo....264 Hyperparameter Optimization**....266 Integration with Rliable library(**)....271 Atari Game-Playing Agent Using DQN....273 Atari Environment in Gymnasium....273 Preprocessing and Training....276 Overview of Various RL Environments and Libraries....282 PyGame....283 MuJoCo....283 Unity ML Agents....285 PettingZoo....286 Bullet Physics Engine and Related Environments....286 CleanRL....287 MineRL....289 FinRL....289 FlappyBird Environment....290 Summary....291 Chapter 7: Improvements to DQN**....292 Prioritized Replay....292 Double DQN (DDQN)....298 Dueling DQN....302 NoisyNets DQN....307 Categorical 51-Atom DQN (C51)....316 Quantile Regression DQN....319 Hindsight Experience Replay....321 Summary....326 Chapter 8: Policy Gradient Algorithms....328 Introduction....328 Pros and Cons of Policy-Based Methods....329 Policy Representation....332 Discrete Cases....333 Continuous Cases....333 Policy Gradient Derivation....334 Objective Function....334 Derivative Update Rule....336 Intuition Behind the Update Rule....339 The REINFORCE Algorithm....341 Variance Reduction with Rewards-to-Go....345 Further Variance Reduction with Baselines....355 Actor-Critic Methods....359 Defining Advantage....360 Advantage Actor-Critic (A2C)....361 Implementation of the A2C Algorithm....365 Asynchronous Advantage Actor-Critic....369 Trust Region Policy Optimization Algorithm....371 Proximal Policy Optimization Algorithm (PPO)....375 Curiosity-Driven Learning....378 Summary....382 Chapter 9: Combining Policy Gradient and Q-Learning....383 Tradeoffs in Policy Gradient and Q-Learning....384 General Framework to Combine Policy Gradient with Q-Learning....387 Deep Deterministic Policy Gradient....388 Q-Learning in DDPG (Critic)....390 Policy Learning in DDPG (Actor)....391 Pseudocode and Implementation....392 Gymnasium Environments Used in Code....393 Code Listing....394 Policy Network Actor....394 Q-Network Critic Implementation....395 Combined Model-Actor-Critic Implementation....396 Experience Replay....397 Q-Loss Implementation....397 Policy Loss Implementation....399 One-Step Update Implementation....399 DDPG: Main Loop....401 Twin Delayed DDPG....404 Target-Policy Smoothing....405 Q-Loss (Critic)....405 Policy Loss (Actor)....406 Delayed Update....406 Pseudocode and Implementation....406 Code Implementation....408 Combined Model-Actor-Critic Implementation....408 Q-Loss Implementation....409 Policy-Loss Implementation....410 One-Step Update Implementation....410 TD3 Main Loop....412 Reparameterization Trick....413 Score/Reinforce Way....413 Reparameterization Trick and Pathwise Derivatives....414 Experiment....416 Entropy Explained....422 Soft Actor-Critic....423 SAC vs. TD3....424 Q-Loss with Entropy-Regularization....425 Policy Loss with the Reparameterization Trick....426 Pseudocode and Implementation....427 Policy Network-Actor Implementation....429 Q-Network, Combined Model, and Experience Replay....430 Q-Loss and Policy-Loss Implementation....431 One-Step Update and SAC Main Loop....431 Summary....432 Chapter 10: Integrated Planning and Learning....433 Model-Based Reinforcement Learning....434 Planning with a Learned Model....438 Integrating Learning and Planning (Dyna)....439 Dyna Q and Changing Environments....445 Dyna Q+....446 Expected vs. Sample Updates....447 Exploration vs. Exploitation....451 Multi-Arm Bandit....452 Regret: Measure the Quality of Exploration....453 Epsilon Greedy Exploration....455 Upper Confidence Bound Exploration....457 Thompson Sampling Exploration....458 Comparing Different Exploration Strategies....459 Planning at Decision Time and Monte Carlo Tree Search....461 Example Uses of MCTS....469 AlphaGo....469 AlphaGo Zero and AlphaZero....472 AlphaFold with MCTS....475 Use of MCTS in Other Domains....475 Summary....476 Chapter 11: Proximal Policy Optimization (PPO) and RLHF....478 Theoretical Foundations of PPO**....481 Score Function and MLE Estimator....482 Fisher Information Matrix (FIM) and Hessian....485 Natural Gradient Method....486 Trust Region Policy Optimization (TRPO)....490 PPO Deep Dive**....491 PPO CLIP Objective....491 Advantage Calculation....493 Value and Entropy Loss Objectives....494 Implementation Details of PPO....494 1. Vectorized Environment....495 2. Parameter Initialization....496 3. Adam Optimizer’s Epsilon Parameter....496 4. Adam Learning Rate Annealing....497 5. Generalized Advantage Estimation....497 6. Mini-Batch Updates....497 7. Normalization of Advantages....498 8. Clipped Surrogate Objective....498 9. Value Function Loss Clipping....499 10. Overall Loss and Entropy Bonus....499 11. Global Gradient Clipping....499 12. Debug Variables....499 13. Shared and Separate MLP Networks for Policy and Value Functions....500 Running CleanRL PPO....501 Asynchronous PPO....501 Large Language Models(**)....504 Prompt Engineering....509 Prompting Techniques....510 RAG and Chat Bots....513 LLMs as Operating Systems....516 Fine-Tuning....516 Parameter Efficient Fine-Tuning (PEFT)....518 Chaining LLMs Together....522 Auto Agents....524 Multimodal Generative AI....526 RL with Human Feedback....527 Latest Advances in LLM Alignment....530 Libraries and Frameworks for RLHF....531 VertexAI from Google....532 SageMaker from AWS Using Trlx....532 TRL Library from HuggingFace....532 Walkthrough of RLHF Tuning....533 Summary....539 Chapter 12: Multi-Agent RL (MARL)....540 Key Challenges in MARL....543 MARL Taxonomy....545 Communication Between Agents....548 Mapping with Game Theory....548 Solutions in MARL....549 MARL and Core Algorithms....552 Value Iteration....552 TD Approach with Joint Action Learning....553 Minimax Q-Learning....555 Nash Q-Learning....555 Correlated Q-Learning....555 Assumptions on Agents....555 Policy-Based Learning....556 No-Regret Learning....558 Deep MARL....560 Petting Zoo Library....562 Sample Training....565 Summary....568 Chapter 13: Additional Topics and Recent Advances....569 Other Interesting RL Environments....570 MineRL....570 Donkey Car RL....571 FinRL....573 Star Craft II: PySc2....579 Godot RL Agents....580 Model-Based RL: Additional Approaches....581 World Models....581 Imagination-Augmented Agents (I2A)....585 Model-Based RL with Model-Free Fine-Tuning (MBMF)....590 Model-Based Value Expansion (MBVE)....593 IRIS: Transformers as World Models....596 Causal World Models....599 Offline RL....600 Decision Transformers....605 Automatic Curriculum Learning....610 Imitation Learning and Inverse Reinforcement Learning....612 Derivative-Free Methods....617 Transfer Learning and Multitask Learning....621 Meta-Learning....626 Unsupervised Zero-Shot Reinforcement Learning....627 REINFORCE Learning from Human Feedback in LLMs....629 How to Continue Studying....630 Summary....631 Index....633
Описание
Коротко и по делу о том, что важно знать про deep.
Gain a theoretical understanding to the most popular libraries in deep reinforcement learning (deep RL). This new edition focuses on the latest advances in deep RL using a learn-by-coding approach, allowing readers to assimilate and replicate the latest research in this field.
A chapter on multi-agent reinforcement learning covers how multiple agents compete, while another chapter focuses on the widely used deep RL algorithm, proximal policy optimization (PPO). New agent environments ranging from games, and robotics to finance are explained to help you try different ways to apply reinforcement learning. You'll see how reinforcement learning with human feedback (RLHF) has been used by chatbots, built using Large Language Models, e.g. ChatGPT to improve conversational capabilities.
You'll also review the steps for using the code on multiple cloud systems and deploying models on platforms such as Hugging Face Hub. The code is in Jupyter Notebook, which canbe run on Google Colab, and other similar deep learning cloud platforms, allowing you to tailor the code to your own needs.
Whether it’s for applications in gaming, robotics, or Generative AI, Deep Reinforcement Learning with Python will help keep you ahead of the curve.
What You'll LearnExplore Python-based RL libraries, including StableBaselines3 and CleanRL Work with diverse RL environments like Gymnasium, Pybullet, and Unity MLUnderstand instruction finetuning of Large Language Models using RLHF and PPOStudy training and optimization techniques using HuggingFace, Weights and Biases, and Optuna Who This Book Is ForSoftware engineers and machine learning developers eager to sharpen their understanding of deep RL and acquire practical skills in implementing RL algorithms fromscratch.
На этом основные моменты по теме закрыты.
Поделиться
Частые вопросы
Можно ли скачать «Deep Reinforcement Learning with Python: RLHF for Chatbots and Large Language Models. 2 Ed» бесплатно?
Да, «Deep Reinforcement Learning with Python: RLHF for Chatbots and Large Language Models. 2 Ed» доступна для бесплатного скачивания на нашем сайте в формате PDF. Ссылка на файл находится на этой странице.
В каком формате и какого размера файл?
Книга предоставляется в формате PDF, размер файла 6,8 МБ.
Кто автор и когда вышла книга?
автор — Sanghi Nimish, издательство Apress Media, LLC., год выпуска 2024, 650 страниц.
О чём книга «Deep Reinforcement Learning with Python: RLHF for Chatbots and Large Language Models. 2 Ed»?
Gain a theoretical understanding to the most popular libraries in deep reinforcement learning (deep RL).